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Over the weekend some comments raised good points about longevity of media. It was on a post about Microsoft planning to shut down Xbox Live for the original Xbox gaming console.
This got me thinking that I'd kinda heard these arguments before. Perhaps applied to different systems, maybe even to different technology, but they weren't new.
The discussions always seem to revolve around the technology we use to consume content changes - a modern media process that's been going on for the last 50 year or so.
Before that content delivery systems and media were a bit more stable.
Some examples of media delivery systems that're morphing, evolving, or being pushed to extinction:
But one thing throughout this process of change is constant; for the media organizations to succeed, they have to embrace the new technology and new processes while shepharding the old one out slowly. I wrote about this a few years ago, and for the most part, things still seem to be ticking along in this cycle.
Why is this important to you?
Guaranteed -- whatever media you consume, the format will change and you'll have to be prepared to change with it. As a consumer of media, you will soon no longer be buying movies at the video store, or books at the book store. Apple alone will have a solid little media mall in iTunes offering Video (movies & TV shows), Podcasts and Music, Magazines and eBooks (through iBooks), and iPhone games through iTunes Apps.
Mainstream PC and console video games are now distributed using a digital distribution system; think Rock Band's add on tracks, or Dragon Age: Origin's Downloadable Content. Heck, there are whole distribution networks built around getting games to you without going through a middleman (Steam, Apple's iTunes Apps store).
Prepare to replace or archive
So, the sad fact is, the content you bought lives digitally on the device that you currently use to play it. When the Wii is obsolete, all those Nintendo Library games (Donkey Kong, Super Mario World, etc) will be playable only as long as you can keep your console running and the games on media -- you'll have created a hardware and content archive. And be considered a media-phile.
Odds are, you'll have moved on by then. But if, some day, you did want to play Donkey Kong again, you'd have to buy the game (again) in a new format for the new platform. And odds are, many of us would...for good games.
Does the same hold true for books, music, video? I think so. I have eBook versions of good novels I've bought. I've replaced Aliens three times now as I've changed video formats. I know I'm considering upgrading my DVD of Band of Brothers to the Blu-Ray set when it's available, if the whole value proposition is worth it (price, better quality, new features).
I'm curious, what do you do. Do you evolve your content or replace it?
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